Sunday, November 9, 2008

The Zombie Invasion

A while ago, on WoW, the company created an event. To celebrate the Wrath of the Lich King "expansion" (adds new character classes, dungeons, monsters, spells and abilities, etc.), the company, Blizzard, suddenly created strange crates and infected rats in the major trade cities.

If the rats happened to die in your vicinity or you investigated the crate, you became infected. After 5 minutes, you died and turned into a zombie. Upon this happening, you could kill NPC's (basically any character that isn't under player control) and create more zombies that would follow you around. You were also free to attack any non-infected character. Even landing one attack on them could infect them.

Your health decreased constantly, forcing you to continue feeding or receiving various abilities from other players (such as a sort of battle-cry or a vomit that would slow people down).

It wasn't uncommon to find areas completely infested, with people on my buddy list trying to convince me to go there. Little did I suspect they were trying to lure me into their infected clutches. Luckily for me, Paladins can sense the presense of undead, as well as purge diseases even as potent as the infection (though it could take me up to 10+ attempts).

This event was a blast to participate in, as players themselves were the ones to spread the disease. You had two sides, also player instigated.

ALso, in case you were wondering, when your zombie was killed, you could revert back to normal.

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