Another thing I have had to learn (and still do) with MMO's is patience. All kinds of patience. The patience against failure and frustration. Patience against negative people and negative attitudes. Patience against inexperienced people who are trying their best to learn.
This is a tie-in to my other blog, but patience is just as important as teamwork. People have bad nights and tempers flare. Nothing was worse than losing a hard-fought game only for arguments to erupt. Worse still was when people just quit playing for the night and really demoralize the group.
Nice thing about all of this though is the principles I learned from this certainly can be applied to real life.
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2 comments:
I think patience is a huge aspect of these online communities. I know I always feel like a beginner, so I hope for patience from others but also have to have patience myself to learn this stuff and not just quit
I agree that patience is necessary with these games. First of all, you are playing with other people, lots of other people, who you have to rely on to do what they are supposed to do. For example, in Halo-style games, you may be on a team that is relying on your protection. Whenever you have multiple people trying for the same goal, it is easy to get angry or blame others, or lose patience.
Another reason we need patience is the simple fact that we are using technology in these games. And, as I found out with Second Life, technology (the internet) is unpredictable and can go down, or crash at any time.
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